Review in Brief: Assassin’s Creed (2016)

Do you need to have played the games to get something out of the ASSASSIN’S CREED movie? No, but it’ll certainly help. Anyone can enjoy the detailed costume designs, the well-mounted action and the moody atmosphere, and equally fans of the games and non-fans can be confused by the editing or bored by the exposition porridge. Who on Earth thought it would be a good idea to constantly jitter between time periods mid-action scene? You only need to establish that Cal (Michael Fassbender) is in a simulation the once, otherwise it seems like you don’t have faith in your audience’s attention span. You’re better than that, Justin Kurzel: if you’re going to commit to subtitling your moody historical action, you can at least trust in your audience to remember the general premise of the film. Plus Fassbender for some reason mentions he’s hungry twice on the same scene before another character repeats it back to him, and Charlotte Rampling – poor Charlotte Rampling – is unlucky to find herself in this. SSP

About Sam Sewell-Peterson

Writer and film fanatic fond of black comedies, sci-fi, animation and films about dysfunctional families.
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1 Response to Review in Brief: Assassin’s Creed (2016)

  1. I can count the number of films I’ve walked out of on one hand. This is one of them. I couldn’t even make it past the halfway point!

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